Re: End of Chapter 5

From: Naron (naron_at_bigpond.net.au)
Date: Wed Oct 22 2003 - 11:07:11 BST


John,

I sent the post at exactly the same time I sent the end of chapter 5 message (actually about a minute before.....) have you received it yet?

Mark
  ----- Original Message -----
  From: John Constable
  To: Naron
  Sent: Thursday, October 23, 2003 3:54 AM
  Subject: Re: End of Chapter 5

  On Wednesday, October 22, 2003, at 01:40 am, Naron wrote:

    Dear all,
     
    The next post will be the start of Chapter 6 - I intend to award legend points after each chapter. I have calculated LP for awards and added them to your character sheets. Feel free to spend these Legend Points. In fact I encourage you to.

  Never a problem. :-)

    There is only one restriction to spending them....... If the spending of the Legend Points means you could go to circle four, you may not actually advance to that circle. You must seek out a master to go to circle four, be it a ghostmaster or someone in the flesh. If you wish to advance to a circle that is lower than circle four, you may do so freely without the need for a master.

  Cool. I'm looking forward to role-playing the interactions between Pean and his Master. A ghost master would be cool, and very apt, but I would also like to see him return to his original master for training, so I'm a bit undecided as to the direction. I guess, until he gets an orichalum coin, and the Name needed for the ritual, its a moot point, though... :-)

  So far, the advancements have been improvements to Spellcasting, Threadweaving and Durability, as I expect he will need all three.. :-) I've also increased his Physician, as he's been using that a lot. How did you want to handle this? I know the rules say he needs a trainer, but I view it (in-game) as his increase in experience treating a range of injuries on a variety of name givers, with any more increases needing to be from Training. What do you think?

  I'm excited for Pean when reaching 4th and 5th circle, as a lot of abilities become available to him then, as well as a whole slew of spells I want him to have at 4th circle!

  Future advancement wise, I'd like him to get Alchemy as a skill, and take a familiar, not to mention extra spells and thread items, so there should be a fair number of things that suck up the legend points..

  I'd like him to get as much Karma as he can, ritual-wise, as kind of a standing order to refill his karma pool as much as he can.

  Cheers!

  John



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