Earthdawn PBeM BN 4.5 Diversion.....

From: Naron (naron_at_bigpond.net.au)
Date: Wed Sep 10 2003 - 12:52:24 BST


With Garrott's empassioned plea to hunt down the Felux that killed his companion, most agree to help in the quest. Elklisee confides to Lenora, Rose and Shalandra that she cannot stay and help. The quarrel with Garrott and Farli she has had convincing her that she will be of no use and that the pair would not rely on her help even if required. Soon after Kalais had fallen she remounts and tells the trio that she will meet them in several days in Travar at a merchant inn called the Oaken Staff. She will spend her time getting supplies together so their stay will only be brief if required.

Angavorn is also not happy with the delay in continuing your travel, seeing it as endangering the mission to find the treasure that may save Bush Namur.

At first light a group of you join together and discuss your plan for finding the creature. The trail of Kalais blood runs off for only a few hundred yards through the brush before disappearing. In a general discussion you find that the only person that has any tracking experience at all is Rose.

Agreeing to allow Rose the first look at the track, the remainder of you follow to see if you can find any other path.

The two days pass quickly as you all contribute to trying to find the Felux. Middle of the afternoon on the second day the Rose happens on a pile of bones that are similar to ribs but they are broken and worn and impossible to tell if they once were Kalais'.

That night the group sits dejected around the campfire. Very little is said about the days efforts and as agreed you pack your belongings to head off for Travar the next day. With a solid days travel you should reach the city before nightfall.

Early morning the group sets out to reach Travar. The trip is uneventful and you realise that you were closer to the city than you thought when you first catch sight of it soon after midday. The group that live in Bush Namur stop walking for a moment in awe of the size and granduer of the city that stretches out in all directions with such amazing buildings towering over the landscape. It takes the more worldly travelled of you several minutes before you can even convince them to continue moving.

The city from a distance certainly looks as though it is built from marble and it is not too hard to believe that the streets may be paved with gold! You close the distance to the city, and attract the attention of a T'skrang in a small barge that moves about the Byrose River. With a few silver each and for the animals the T'skrang river pilot by the name of Elrose, with his fire orange skin, moves your group in quick succession across the river in three trips.

On the jetty you see a group of three town guards move down toward your landing as your horses are lead off to be stabled in a warehouse until you find the Inn that Elklisee mentioned. The town guard are outfitted with tabards of white and gold over chain shirt and leggings. The mail hood holding close to the faces of the guard, two orks and a Dwarf. A shortsword hangs at the side of the Dwarf, a morning star at the side of the larger ork and a mace at the side of the other who walks toward your group with a lopsided grin.

Garrott and Maerath clamber out of the punt, the last to make the crossing. As they walk up the steep incline to join the group on the main jetty you see the group of guard stop.

"Welcome to Travar fine travellers. Are you ready for the ritual of welcom...." You see the Ork's face pale and his hand reaches to the clasp on his mace freeing it in an instant. His companions seeing the reaction do the same, both looking slightly bewildered until their companion calls out again. "Rhys Fellblade! I will be damned. All of you place your weapons on the jetty slow as you will!" The guard is shouting at you all, a measure of fear and excitement across his face. Others on the jetty have stopped and moving slowly away from the group.

You see at the name of Rhys fellblade shouted, several other guards around the docks and near the jetty also begin to move quickly toward your area.

<Moves please>

<Cheers>

<Mark>

If you are into role-playing, check out http://users.bigpond.net.au/naron/



This archive was generated by hypermail 2.1.7 : Mon Oct 27 2003 - 12:18:09 GMT