From: Kathryn Alicia Don (KathrynAlicia_at_netscape.net)
Date: Tue Jan 20 2004 - 02:19:39 GMT
>And deny us the chance to RP? :) Naw, IC is working. Our characters think
>how they do, as does yours. If Siri disagrees there's no reason not to say
>so, but that's not a reason for us not to play our characters out.
We're not getting much playing done aside from back biting and prejudice. I'm not cool with sitting there in character while my character is dissected and the few of you being so elitist are smiling smugly and being rude. It's no fun.
>I mean, tying not to be offensive, that's rather hypocritical. Everything
>Siri said could start an arguement very easily - if she should express her
>opinions, I think we should, too.
Please do give arguement. Please do talk. But what makes a group game work is being a group. We should work on the friendship building side of things, not just shaking down and deciding on who's the weakest or the most likely to pick each other off. If I wanted that I'd play Paranoia.
> I know I haven't had a problem with the
>debating and arguing - it's the only real way to make a decision other than
>metagame and not RP. Considering we're not around a table together, and are
>going to be sending emails no matter which way we go, why not make it IC?
Because I game to have fun. This is set up to be a group game with a common theme. Why would we go into a dungeon knowing that everyone else is a black heart or a murderer and that at any minute they could slit our throats? That's how the PCs are treating each other. I'd like to see it toned down a bit.
Every time I give advice for the better it's ignored. Every time I yell it's blown out of proportion. My character has already been pegged without the player characters knowing who she is or what she's about and I see that as being kind of lame. If we're playing only to argue within the ranks, why play?
Kat
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