Re: Earthdawn PBeM BN 6.8 Construct-o-battle

From: John Constable (john_at_kript.net)
Date: Thu Nov 20 2003 - 11:04:52 GMT


On Wednesday, November 19, 2003, at 06:16 pm, Doug wrote:

>  
> "I suggest that we come up with something now, and consider everyone's
> ideas.  The last thing I'm sure we all want is to have us be caught
> like we were without a plan, having two of us charge in.  I'm sure had
> things turned ugly Garrott and I would have had to leave with the
> guilt and criticism.  To avoid that, we need to discuss what we do as
> we explore the rest of this Kaer.  But in doing so, let us not come up
> with an idea that sneaks us past every creature we see.  Who knows if
> we were to fight some great beast or Horror in the depths and have to
> carry our wounded out of the Kaer?  What if in killing that creature
> it let's everyone else that's still alive know that we're here?  Then
> we most certainly would not have an advantage anymore.  Anyway,
> something for you all to consider."  He takes a seat and begins to
> clean his sword. 
>
"I suggest that what advantage we had in surprise, we have lost, or
that we should operate under that assumption. The overall plan is a
good point. It appears to me that we have two, equally valid
approaches. Attempt, by stealth and subterfuge, to avoid the
inhabitants and fight only when needed to get what we came for, or to
proceed as if the entire Kaer is against us, knows were here, and must
be fought to where it can no longer harm us entering or leaving.
Mereath makes some good points to back both of these hypothesis.
Personally, I feel that the first approach is no longer valid, so we
must take the second. All light crystals out, our battle cry upon our
lips. We must take care to remember, however, that when up to our ears
in Horrors, it is difficult to remember our original objective was
clearing up the wastes, as it were...."

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